top of page

About Me
Hi! I'm Hal - currently studying for my Master's in Game Design. My primary love and area of experience is Level Design, particularly those in dense, urban environments; but I've also spent time exploring a wide (wiide) variety of elements of Game design/overall creation, such as deep systems design, procedural gen. etc. In terms of additional relevant skills, I am an experienced (albeit amateur) Pixel Artist - I muck around with a lot of other non-relevant things also, but suffice to say if it's messy and colourful, I'm into it.
I work on a bunch of projects: my own, and much more expansive team endeavors as part of our studies.

Contact
bottom of page