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Mouse Den (D)

Project type

Prototype Game Project

Date

December 2024

This was a prototype - exploring the potential for a player to be able to generate their own narrative, through the procedural placement of 'notable' landmarks and otherwise interesting objects: what patterns would they discern, what elements are essential to building a world that feels designed?

I was pleasantly surprised by the quality and completeness of the experience that emerged, and so went on to submit Mouse Den (D) (which is definitely not a House MD pun) to the AMAZE 2025 Games Festival.

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